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Haiku

HAIKU

The beginnings of a peaceful poetry game created in fall of 2015 for an introductory 3D game design class. Players interact with 3D spaces inspired by specific poems to collect words, then arrange the words in order to fit properly into the poem. Through the game, players consider how word choice affects meaning. Built in Unity, scripted with Javascript, hand textured with watercolors and Photoshop.

Demo downloadable here

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